How risk-averse, big-budget publishers could doom VR gaming
The hardware is nice, but without support from major publishers, it could have trouble attracting a mass market.Kyle OrlandAs impressed as we have been with the technology behind new, consumer-level virtual reality headsets, there has been something important missing from the initial selection of software available for the likes of the Oculus Rift...
I regard the brain as a computer which will stop working when its component fail. There is no heaven or afterlife for broken-down computers. That is a fairy story for people afraid of the dark